So I've been keeping myself pretty busy. With what? With UnrealEd of course. I'm seriously loving this editor and engine, always so neat, so perfect.
Been working really hard on what will be my very first level for UT99, a kind of ancient temple filled with lava pools and dark corridors.
Took me some time to adjust to the ways of this engine, that's mainly why I started with UT99 instead of UT3, to fully grasp knowledge about this engine from it's begining, that's why I plan to make several maps for all three generations of games, since it has been always one of my favourite shooters.
I don't know how long it's going to be until Zenith is released, but recently I've been advancing in very big steps, I'm liking how it's turning up, general layout is basically finished, probably need some polishing but the base is there.
So here I leave a couple of WIP teaser screenshots, enjoy.
Showing posts with label Unreal Engine. Show all posts
Showing posts with label Unreal Engine. Show all posts
Wednesday, August 26, 2009
Tuesday, August 4, 2009
WIP: Experimenting
Having Defaultor finally released (Been working on it for four whole months), I can relax a little and give my mind focus to my Unreal map, it has been on a short pause, but now is back in motion and I can say I'm liking this engine maybe too much. I can't say how long it'll take me to finish it, but so long it's coming nicely.
Also working on several Soldat stuff, now that all my released levels are at they're top quality I'm moving on to new maps and trying out new and different stuff, what may result in a catastrophe but oh well.
So I'm updating here with two screens from my upcoming levels. Soon more stuff.
Also working on several Soldat stuff, now that all my released levels are at they're top quality I'm moving on to new maps and trying out new and different stuff, what may result in a catastrophe but oh well.
So I'm updating here with two screens from my upcoming levels. Soon more stuff.
Sunday, July 19, 2009
WIP: Unreal Testing (Cenith)
Been atracted to this engine since it first came out, couldn't get around it though. Lately I've been trying out new things in this editor, gonna make some maps for UT99 and then maybe move up to the secuels.
This is a preview shot of what I've been doing, they say you shouldn't ever release first maps but I intend to make this one into a fully playable level with the best visual quality I can make =D
This is a preview shot of what I've been doing, they say you shouldn't ever release first maps but I intend to make this one into a fully playable level with the best visual quality I can make =D
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